Direct View Display D-Cinema Addendum

Version 1.1
(build bcddea8)
Approved for Distribution March 1, 2023
Digital Cinema Initiatives, LLC, Member Representative Committee

Front MatterπŸ”—

NoticeπŸ”—

Digital Cinema Initiatives, LLC (DCI) is the author and creator of this specification for the purpose of copyright and other laws in all countries throughout the world. The DCI copyright notice must be included in all reproductions, whether in whole or in part, and may not be deleted or attributed to others. DCI hereby grants to its members and their suppliers a limited license to reproduce this specification for their own use, provided it is not sold. Others should obtain permission to reproduce this specification from Digital Cinema Initiatives, LLC.

This document is a specification developed and adopted by Digital Cinema Initiatives, LLC. This document may be revised by DCI. It is intended solely as a guide for companies interested in developing products, which can be compatible with other products, developed using this document. Each DCI member company shall decide independently the extent to which it will utilize, or require adherence to, these specifications. DCI shall not be liable for any exemplary, incidental, proximate or consequential damages or expenses arising from the use of this document. This document defines only one approach to compatibility, and other approaches may be available to the industry.

This document is an authorized and approved publication of DCI. Only DCI has the right and authority to revise or change the material contained in this document, and any revisions by any party other than DCI are unauthorized and prohibited.

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Table of ContentsπŸ”—

  1. 1 Introduction
  2. 2 Scope
  3. 3 Normative References
  4. 4 Terms and Definitions
  5. 5 Input Requirements
  6. 6 Image Parameters
  7. 7 Sound
  8. 8 Image Parameters & Tolerances for D-Cinema Direct View Displays
  9. Annex A Measurement Conditions

Table of TablesπŸ”—

  1. Table 1: Edit Units Per Second Requirements for D-Cinema Direct View Displays
  2. Table 2: Image Parameters & Tolerances for D-Cinema Direct View Displays

1 IntroductionπŸ”—

D-Cinema Direct View Displays have now entered the marketplace, representing a new technology that was not available when DCI’s Digital Cinema System Specification (DCSS) was initially created. New requirements are needed to ensure that the security and quality of these devices meet DCI specifications. See Section 9.5.2.4 of the DCSS for details on security requirements. This specification defines performance requirements for D Cinema Direct View Displays, which are intended to ensure interoperability and consistent image quality on these types of displays.

D-Cinema Direct View Displays provide the potential for an improved, high-quality image through significantly increased peak luminance and dynamic range capabilities, but may also be used to present legacy content.

Since these displays use emissive technology (often LED pixels) rather than a projected image, the image quality can be excellent, even in viewing environments with moderate ambient light, such as a dine-in theater. However, emissive displays may potentially exhibit artifacts that are very different than those associated with projectors. For this reason, image quality metrics, performance requirements and metrology for D-Cinema Direct View Displays differ from those of d-cinema projectors.

In writing these specifications, DCI makes no endorsement of and takes no position about the adoption and use of these devices in d-cinema.

2 ScopeπŸ”—

This specification defines the technical parameters applicable to D-Cinema Direct View Displays.

Such displays can be used to present Standard Dynamic Range (SDR) content and/or new High Dynamic Range (HDR) content, so the requirements in this document are intended to apply to both modes of operation. The definition of HDR is outside the scope of this document (see [DCI High Dynamic Range D-Cinema Addendum]).

This document shall be integrated into DCI’s Digital Cinema System Specification.

3 Normative ReferencesπŸ”—

The names of standards publications and protocols are placed in [bracketed text]. International and industry standards contain provisions which, through reference in this text, constitute provisions of this specification. The most recent editions of the referenced standards shall be valid unless otherwise exempted in this specification. These referenced standards are subject to revision, and parties to agreements based upon this specification are encouraged to investigate the possibility of applying the most recent edition of the referenced standards.

4 Terms and DefinitionsπŸ”—

For the purposes of this document, the following terms and definitions apply.

4.1 D-Cinema Direct View DisplayπŸ”—

A display system intended for digital cinema applications and comprised of a combination of flat panel light-emitting display Cabinets conjoined so as to form a single large display. LED-based panels are typical, but the requirements herein apply to any image-forming display technology so comprised.

4.2 ScreenπŸ”—

The complete D-Cinema Direct View Display system including all pixels sufficient to display the entire image, and typically comprised of a plurality of Cabinets with a supporting structure, associated electronics and cabling.

4.3 CabinetπŸ”—

The physical structure and associated electronics which contains a portion of the image area of a Screen. The emissive surface area of a Cabinet is typically comprised of a plurality of Modules.

4.4 ModuleπŸ”—

A component including an array of pixels physically positioned so as to form the front display surface of a Cabinet. The Module is typically the smallest field-serviceable light-emitting component of a Screen.

4.5 Display PixelπŸ”—

The smallest grouping of light emitting elements within a Module, and capable of broad-spectrum (not monochromatic) light emissions. A Display Pixel is often comprised of a triplet of red, green and blue light emitting diodes, which may be considered sub-pixels.

4.6 Edit UnitπŸ”—

The smallest unit of d-cinema content that can be successfully edited while maintaining the integrity of the content. The edit unit value shall be an integer multiple of the duration of a single d-cinema frame. In most cases, the edit unit value is the same as the frame duration, but in certain applications, the value can be >1 (for example, stereoscopic d-cinema requires an edit unit value twice that of the frame duration).

4.7 Minimum Active Black LevelπŸ”—

The Minimum Active Black Level of a D-Cinema Direct View Display is the lowest luminance level above code value 0 reproduced within the specified uniformity tolerance.

5 Input RequirementsπŸ”—

The D-Cinema Direct View Display operational modes and requirements are as follows:

5.1 Standard Dynamic Range ModeπŸ”—

Standard Dynamic Range (SDR) operation refers to displaying compositions containing images conforming to the SMPTE d-cinema document suites 428, 429, 430 and 431, including (in particular) the color quality [SMPTE ST 431-1] and reference projector [SMPTE RP 431-2] documents.

SDR content is identified by the absence of an HDR flag in the CPL metadata as described in DCI’s [DCI High Dynamic Range D-Cinema Addendum].

A D-Cinema Direct View Display shall display SDR content in a manner that emulates the SDR display on which the content was mastered (SDR Mode). This will ensure predictable and consistent exhibition quality for those DCDMs mastered using a reference projector. A D-Cinema Direct View Display in SDR Mode shall not reproduce screen black level values lower than 0.01 cd/m2. In SDR Mode, the grayscale tracking shall conform to [SMPTE RP 431-2], with the exception that screen black level shall only be displayed at luminance levels at or above 0.01 cd/m2.

Under SDR mode, a D-Cinema Direct View Display shall not emulate the edge falloff or vignetting of a projector.

5.2 High Dynamic Range ModeπŸ”—

HDR mode is optional. If implemented, the D-Cinema Direct View Display shall support HDR-DCDM (HDR Digital Cinema Distribution Master), as defined in DCI’s [DCI High Dynamic Range D-Cinema Addendum].

Under HDR mode, a D-Cinema Direct View Display shall not emulate the edge falloff or vignetting of a projector.

5.3 Other Input ModesπŸ”—

The D-Cinema Direct View Display may support other image structures, aspect ratios, file formats and frame rates in order to enable the playback of alternative content, or for other purposes.

5.4 Auxiliary Input ConnectionπŸ”—

It is highly desirable for the D-Cinema Direct View Display to have an auxiliary input connection capable of accepting an uncompressed image with CIE XYZ colorimetry and image structure and frame rates as described in Table 1. Such an auxiliary input is useful for display calibration and testing.

5.5 Edit UnitπŸ”—

The D-Cinema Direct View Display shall support the content frame rates in Table 1, expressed in Edit Units per second:

Table 1: Edit Units Per Second Requirements for D-Cinema Direct View DisplaysπŸ”—
Edit Unit/Sec. 2K 2D 2K 3D 4K 2D
24 Required Required Required
48 Required Required Required
60 Required Required Required
96 Required
120 Required

Support for stereoscopic presentations is optional; β€œRequired” in the 2K 3D category of Table 1 applies only to displays in which stereoscopic exhibition is implemented.

6 Image ParametersπŸ”—

6.1 Display PixelsπŸ”—

The number of Display Pixels and their visibility is defined below.

6.1.1 Pixel VisibilityπŸ”—

Since the D-Cinema Direct View Display utilizes individual light-emitting pixels, the visibility of pixel structure and the void between pixels (sometimes referred to as the β€œscreen door effect”) is dependent on the optical design of the pixels. Factors affecting pixel visibility may include pixel pitch (space between adjacent pixels), pixel fill-factor, angular emission pattern, coatings and diffusion filters.

The pixel structure of the D-Cinema Direct View Display shall not be visible by an observer with normal visual acuity (e.g., 20/20 vision) when viewed at a distance equal to 1.6 times the image height.

6.1.2 Display Pixel CountπŸ”—

Per the above, in order to ensure that the pixel structure is not visible, the sampling structure of the displayed picture (pixel count) shall be at least 4096 (4K) horizontal pixels and at least 2160 vertical pixels.

6.1.3 Image ScalingπŸ”—

For D-Cinema Direct View Displays, image scaling at non-integer values may be utilized if it is clearly demonstrable that no image scaling artifacts result when viewed at a distance equal to the image height.

6.1.4 Sub-pixel Spatial CoincidenceπŸ”—

While the DCDM image structures are defined with co-sited Xβ€²Yβ€²Zβ€² pixel samples, the D-Cinema Direct View Display should not be designed such that the color primaries are exactly co-sited at the same location. The spatial arrangement of the displayed color primary elements (likely composed of RGB subpixels corresponding to R, G and B LEDs) shall not introduce objectionable geometric anomalies such as fringing or checkerboard artifacts.

6.2 Calibration White Point and LuminanceπŸ”—

The calibration white point and luminance of D-Cinema Direct View Displays for each operational mode are defined below. Measurements shall be made with a photometer meeting the criteria of Section A.3

6.2.1 Standard Dynamic Range ModeπŸ”—

In SDR mode, the D-Cinema Direct View Display shall conform to Table 2.

6.2.2 High Dynamic Range ModeπŸ”—

In HDR mode, the D-Cinema Direct View Display shall conform to Table 2.

6.3 Minimum Active Black LevelπŸ”—

The minimum active black level for each operational mode is defined below. Measurements shall be made with a photometer meeting the criteria of Section A.3.

6.3.1 Standard Dynamic Range ModeπŸ”—

In SDR mode, the D-Cinema Direct View Display minimum active black level shall conform to Table 2.

6.3.2 High Dynamic Range ModeπŸ”—

In HDR mode, the D-Cinema Direct View Display minimum active black level shall conform to Table 2.

6.4 Color Gamut and AccuracyπŸ”—

Color gamut and color accuracy for each operational mode are defined below. Measurements shall be made with a spectroradiometer meeting the criteria of Section A.5.

6.4.1 Standard Dynamic Range ModeπŸ”—

In SDR Mode, the D-Cinema Direct View Display color gamut and color accuracy shall conform to Table 2.

6.4.2 High Dynamic Range ModeπŸ”—

In HDR mode, the D-Cinema Direct View Display gamut and color accuracy shall conform to Table 2.

6.5 DitheringπŸ”—

Dithering is an intentionally-applied form of noise used to randomize quantization error. The following constraints on the use of dithering shall apply:

6.5.1 Spatial DitheringπŸ”—

Spatial dithering may be used to randomly turn off some pixels that would normally be illuminated at a given code value. This is performed in order to reduce the overall luminance level below what would otherwise be possible with all pixels on at their lowest luminance. This spatial dithering has the side effect of reducing image resolution. If used, spatial dithering shall be only applied at luminance levels below 0.01 cd/m2. Spatial dithering, if utilized, shall not be visible when viewed at a distance equal to 1.6 times the image height.

6.5.2 Temporal DitheringπŸ”—

Temporal dithering may be used to turn on and off pixels in a cycle similar to pulse-width modulation in order to reduce the luminance level below what would otherwise be possible with all pixels on continuously. Temporal dithering, if utilized, shall not be visible when viewed at a distance equal to 1.6 times the image height.

6.6 Luminance UniformityπŸ”—

The luminance uniformity of a D-Cinema Direct View Display is affected by factors in the design and calibration of the display that are significantly different than those affecting the uniformity of a projector. In order to ensure an image free of distractingly visible non-uniformities, the following specifications shall be followed:

6.6.1 On-Axis Luminance UniformityπŸ”—

The following measurements shall be made with an imaging colorimeter meeting the criteria of Section A.4 placed at horizontal screen center, as near vertical screen center as possible, and at a viewing angle directly perpendicular to the screen plane.

6.6.1.1 Inter-Module Luminance UniformityπŸ”—

Inter-module luminance uniformity is the measure of inconsistencies in luminance between adjacent Modules or Cabinets. These variances may result in visible edges (transitions) between Modules, creating high-frequency fixed-pattern noise, to which the human visual system is very sensitive. To eliminate measurement errors from moirΓ© patterns in the test image, slightly defocus the imaging colorimeter. This uniformity may vary at different luminance levels (e.g., look acceptable at peak white, but inconsistent at mid-grey). Therefore, measurements should be performed at various luminance levels. The luminance variation between adjacent Modules shall not exceed the value specified in Table 2.

6.6.1.2 Inter-Pixel Luminance UniformityπŸ”—

Inter-pixel luminance uniformity is the measure of inconsistencies in between adjacent pixels. These variances result in high-frequency fixed-pattern noise, which may appear as random noise to the human visual system. These variances are often less perceptible than systematic fixed-pattern noise, and therefore may be allowed to have wider tolerances. This uniformity may vary at different luminance levels (e.g., look acceptable at peak white, but inconsistent at mid-grey). Therefore, measurements should be performed at various luminance levels. In order for the test instrument to distinguish individual pixels, the test pattern is divided into nine images, each with 1/9 of the screen pixels illuminated, as shown in Figure 1. The luminance variation between adjacent pixels shall not exceed the value specified in Table 2.

Nine test images, each illuminating 1/9 of display pixels, for
                        inter-pixel uniformity test
Figure 1: Set of Nine Test Images, Each Illuminating 1/9 of Display Pixels, for Inter-Pixel Uniformity TestπŸ”—

6.6.1.3 Module Boundary UniformityπŸ”—

Module boundary uniformity is the measure of the degree to which inconsistent mechanical spacing between Modules or Cabinets may be visible. These inconsistencies result in high-frequency fixed-pattern noise – typically vertical or horizontal lines representing transitions at certain Cabinet boundaries – to which the human visual system is very sensitive (see Figure 2).

This defect is related to full-screen uniformity but may be caused by mechanical misalignment even in situations where the Modules themselves exhibit perfect uniformity. Misalignment may result from pixels at Cabinet boundaries being too far apart (a gap, resulting in a dark line) or too close together (an overlap, resulting in a bright line). Misalignment out of plane may be visible only from certain viewing angles, so the display should be inspected from all viewing angles to identify potential defects that should be measured.

Using the inter-pixel uniformity test data, process the data with a high-pass filter (3 x 3 Gaussian blur). The luminance variation at any Module boundary shall not exceed the value specified in Table 2.

Plot showing the relative intensity across a horizontal band of pixel
Figure 2: Example of Test Result for Module Boundary Uniformity, with Measured Variance of 4.5%, Exceeding Permissible ToleranceπŸ”—

6.6.2 Horizontal Off-Axis Luminance UniformityπŸ”—

These specifications are intended to quantify systemic inconsistencies in perceived luminance of the image when viewed from horizontally off-axis (not directly perpendicular to the screen plane). The primary cause for non-uniformity in off-axis viewing is the optical performance of the pixel emitters rather than electronics. Therefore, it is not necessary to specify uniformity values at various luminance levels.

The following measurements shall be made with an imaging colorimeter meeting the criteria of Section A.4 placed at an acute horizontal angle to the screen plane. The angle(s) of measurement and distance to the screen are dependent on the specifications of the instrument being used.

6.6.2.1 Horizontal Full Screen Off-Axis Luminance UniformityπŸ”—

The luminance variation on the screen, when viewed from any angle up to Β±60Β° horizontally from perpendicular to the screen plane, compared to the mean average of on-axis full screen luminance, shall not exceed the value specified in Table 2.

6.6.2.2 Horizontal Inter-Pixel Off-Axis Luminance UniformityπŸ”—

Inter-Pixel Off-Axis Luminance Uniformity is the measure of inconsistencies between adjacent pixels when viewed from positions not directly perpendicular to the screen plane. These variances result in high-frequency fixed-pattern noise, which may appear as random noise to the human visual system. In order for the test instrument to distinguish individual pixels, the test pattern is divided into nine images, each with 1/9 of the screen pixels illuminated, as shown in Figure 1. The luminance variation between pixels, when viewed from any angle up to Β±60Β° horizontally from perpendicular to the screen plane, shall not exceed the value specified in Table 2.

6.6.3 Vertical Off-Axis Luminance UniformityπŸ”—

These tests are similar to the Horizontal Off-Axis Luminance Uniformity measurements, but are intended to characterize the image when viewed from a higher or lower angle. Due to the sub-pixel configuration in some D-Cinema Direct View Displays, there can be a luminance shift when viewed at these angles.

The following measurements shall be made with an imaging colorimeter meeting the criteria of Section A.4 placed at an acute vertical angle to the screen plane. The angle(s) of measurement and distance to the screen are dependent on the specifications of the instrument being used.

6.6.3.1 Vertical Full Screen Off-Axis Luminance UniformityπŸ”—

The white chromaticity variation on the screen, when viewed from any angle between +10Β° and 35Β° from vertically perpendicular to the screen plane, shall not exceed the value specified in Table 2.

6.6.3.2 Vertical Inter-Pixel Off-Axis Luminance UniformityπŸ”—

Inter-Pixel Off-Axis Luminance Uniformity is the measure of inconsistencies between adjacent pixels when viewed from positions not directly perpendicular to the screen plane. These variances result in high-frequency fixed-pattern noise, which may appear as random noise to the human visual system. In order for the test instrument to distinguish individual pixels, the test pattern is divided into nine images, each with 1/9 of the screen pixels illuminated, as shown in Figure 1. The luminance variation between pixels, when viewed from any angle between +10Β° and -35Β° from vertically perpendicular to the screen plane, shall not exceed the value specified in Table 2.

6.7 White Chromaticity UniformityπŸ”—

The White Chromaticity uniformity of a D-Cinema Direct View Displays is affected by factors in the design and calibration of the display that are significantly different than those affecting the uniformity of a projected image. In order to ensure an image free of distractingly visible non-uniformities, the following specifications shall be followed:

6.7.1 On-Axis White Chromaticity UniformityπŸ”—

The following measurements shall be made with an imaging colorimeter meeting the criteria of Section A.4 placed at horizontal screen center, as near to vertical screen center as possible, and at a viewing angle directly perpendicular to the screen plane.

6.7.1.1 Inter-Module White Chromaticity UniformityπŸ”—

Inter-Module White Chromaticity Uniformity is the measure of inconsistencies in color between adjacent Modules or Cabinets. These variances result in visible edges (transitions) between Modules, creating high-frequency fixed-pattern noise, to which the human visual system is very sensitive. To eliminate measurement errors from moirΓ© patterns in the test image, slightly defocus the imaging colorimeter. Because of electronic driver or optical performance of the display, this uniformity may vary at different luminance levels (e.g., look excellent at peak white, but inconsistent at mid-grey). Therefore, measurements should be performed at various luminance levels. The color variation between adjacent Modules shall not exceed the value specified in Table 2.

6.7.1.2 Inter-Pixel White Chromaticity UniformityπŸ”—

Inter-Pixel White Chromaticity Uniformity is the measure of inconsistencies in between adjacent pixels. These variances result in high-frequency fixed-pattern noise, which may appear as random noise to the human visual system. These variances are often less perceptible than systematic fixed-pattern noise, and therefore may be allowed to have wider tolerances. Because of electronic driver or optical performance of the display, this uniformity may vary at different luminance levels (e.g., look excellent at peak white, but inconsistent at mid-grey). Therefore, tests should be performed at various luminance levels. In order for the test instrument to distinguish individual pixels, the test pattern is divided into nine images, each with 1/9 of the screen pixels illuminated, as shown in Figure 1. The color variation between adjacent pixels shall not exceed the value specified in Table 2.

6.7.2 Horizontal Off-Axis White Chromaticity UniformityπŸ”—

These measurements are intended to quantify systemic inconsistencies in perceived color of the image when viewed from horizontally off-axis (not directly perpendicular to the screen plane). The primary cause for non-uniformity in off-axis viewing is the optical performance of the pixel emitters rather than electronics. Therefore, it is not necessary to perform tests at various luminance levels.

The following measurements shall be made with an imaging colorimeter meeting the criteria of Section A.4 placed at an acute horizontal angle to the screen plane. The angle(s) of measurement and distance to the screen are dependent on the specifications of the instrument being used.

6.7.2.1 Horizontal Full Screen Off-Axis White Chromaticity UniformityπŸ”—

The white chromaticity variation on the screen, when viewed from any angle up to Β±60Β° horizontally from perpendicular to the screen plane, shall not exceed the value specified in Table 2.

6.7.2.2 Horizontal Inter-Pixel Off-Axis White Chromaticity UniformityπŸ”—

Inter-Pixel Off-Axis White Chromaticity Uniformity is the measure of inconsistencies between adjacent pixels when viewed from positions not directly perpendicular to the screen plane. These variances result in high-frequency fixed-pattern noise, which may appear as random noise to the human visual system. In order for the test instrument to distinguish individual pixels, the test pattern is divided into nine images, each with 1/9 of the screen pixels illuminated, as shown in Figure 1. The white chromaticity variation between pixels, when viewed from any angle up to Β±60Β° horizontally from perpendicular to the screen plane, shall not exceed the value specified in Table 2.

6.7.3 Vertical Off-Axis White Chromaticity UniformityπŸ”—

These measurements are similar to the Horizontal Off-Axis White Chromaticity Uniformity measurements, but are intended to characterize the image when viewed from a higher or lower angle. Due to the sub-pixel configuration in some D-Cinema Direct View Displays, there can be a color shift when viewed at these angles.

The following measurements shall be made with an imaging colorimeter meeting the criteria of Section A.4 placed at an acute vertical angle to the screen plane. The angle(s) of measurement and distance to the screen are dependent on the specifications of the instrument being used.

6.7.3.1 Vertical Full Screen Off-Axis White Chromaticity UniformityπŸ”—

The white chromaticity variation on the screen, when viewed from any angle between +10Β° and -35Β° from vertically perpendicular to the screen plane, shall not exceed the value specified in Table 2.

6.7.3.2 Vertical Inter-Pixel Off-Axis White Chromaticity UniformityπŸ”—

Inter-Pixel Off-Axis White Chromaticity Uniformity is the measure of inconsistencies between adjacent pixels when viewed from positions not directly perpendicular to the screen plane. These variances result in high-frequency fixed-pattern noise, which may appear as random noise to the human visual system. In order for the test instrument to distinguish individual pixels, the test pattern is divided into nine images, each with 1/9 of the screen pixels illuminated, as shown in Figure 1. The white chromaticity variation between pixels, when viewed from any angle between +10Β° and -35Β° from vertically perpendicular to the screen plane, shall not exceed the value specified in Table 2.

6.8 Surface ReflectivityπŸ”—

Since light reflecting from the auditorium off the screen will degrade the perceived contrast, a low reflectivity is required. Since the screen surface may exhibit reflectivity with different optical characteristics, both Diffuse reflectivity and Specular reflectivity requirements are defined. Reflectivity measurement shall be made using a spectrophotometer meeting the criteria of Section A.4, to measure di:8Β° and de:8Β° values [CIE Technical Report 15]. The screen shall be turned off or input set to code value zero for this test to ensure that no light is emitted from the pixels.

6.8.1 Diffuse reflectivityπŸ”—

Diffuse reflectivity is measured by de:8Β° value, which shall not exceed the value in Table 2.

6.8.2 Specular reflectivityπŸ”—

Specular reflectivity is calculated using formula di:8Β° - de:8Β°, which shall not exceed the value in Table 2.

6.9 Stereoscopic Display RequirementsπŸ”—

Support for stereoscopic presentations in D-Cinema Direct View Displays is optional. There are no constraints regarding the discriminator technology used, such as active shuttered eyewear, polarized passive eyewear or chromatic filtering eyewear.

6.9.1 Stereoscopic Peak White LuminanceπŸ”—

6.9.1.1 Standard Dynamic Range ModeπŸ”—

Given the increased light level capabilities of D-Cinema Direct View Displays, peak white luminance for such display systems shall be as specified in Table 2 when measured through all filters and lenses, i.e., light level to the eye. Relative luminance uniformity shall be per Section 6.6.

6.9.2 Stereoscopic Minimum Active Black LevelπŸ”—

The Minimum Active Black Level for each operational mode is defined below. Measurements shall be made with a photometer meeting the criteria of Section A.3 measured through all filters and lenses, i.e., light level to the eye.

6.9.2.1 Standard Dynamic Range ModeπŸ”—

In SDR Mode, the D-Cinema Direct View Display Minimum Active Black Level shall conform to Table 2.

6.9.3 Stereoscopic Color Gamut and AccuracyπŸ”—

Color gamut and color accuracy for each operational mode is defined below. Measurements shall be made with an instrument meeting the criteria of Section A.5 measured through all filters and lenses, i.e., light level to the eye.

6.9.3.1 Standard Dynamic Range ModeπŸ”—

In SDR Mode, the D-Cinema Direct View Display color gamut and color accuracy shall conform to Table 2.

6.9.4 Stereoscopic Extinction RatioπŸ”—

Stereoscopic Extinction Ratio (SER) is a measure of crosstalk between left eye and right eye images in a stereoscopic display, as measured through the appropriate eyewear. Low SER results in β€œghosting” of the image, where a low luminance right eye image is perceived in the left eye of the viewer (and vice-versa). SER shall be as specified in Table 2.

6.10 Spatio-Temporal AliasingπŸ”—

Spatio-Temporal Aliasing refers to visible artifacts that result from pixel multiplexing or scanning, when viewed with eye movement such as saccades or gaze shift. Display multiplex scans may be horizontal, vertical or randomized, and may be synchronized across Modules or Cabinets, or unsynchronized. Spatio-Temporal Aliasing artifacts can be distracting to the viewers and are therefore important to assessing image quality. However, because they are difficult to measure with today’s readily available instrumentation, they are generally assessed subjectively. The D-Cinema Direct View Display shall not exhibit any visible Spatio-Temporal Aliasing artifacts.

6.11Inactive Area Black LevelπŸ”—

All pixels of the D-Cinema Direct View Display that are outside the smaller of the following two areas shall not emit any light:

7 SoundπŸ”—

DCI recognizes that accurate sound reproduction is an integral part of the theatrical experience. D-Cinema Direct View Displays present unique challenges to sound reproduction. This is because the main loudspeakers cannot be positioned behind the visual image, and the display itself is a sound-reflective surface. As a result, acoustic imaging within the soundtrack and dialog localization are impacted.

D-Cinema Direct View Display manufacturers and integrators are responsible for developing solutions that enable the sound mix to be experienced as the filmmaker intended. The sound system for a Direct View Display must be capable of delivering a commensurate sound experience to one for a traditional projection system, using the same sound mix. No separate or unique audio mix shall be required for D-Cinema Direct View Display auditoriums.

8 Image Parameters & Tolerances for D-Cinema Direct View DisplaysπŸ”—

Table 2: Image Parameters & Tolerances for D-Cinema Direct View DisplaysπŸ”—
Section Image Parameter Nominal Tolerance
Section 6.1.2 Pixel Count 4096 x 2160 or greater
Section 6.2 Luminance, Screen Average, 100% White SDR Mode As defined in [SMPTE ST 431-1]
HDR Mode Per [DCI High Dynamic Range D-Cinema Addendum] Per [DCI High Dynamic Range D-Cinema Addendum]
Section 6.3 Minimum Active Black Level SDR Mode As defined in [SMPTE RP 431-2], with the exception that screen black level shall be displayed at luminance levels equal to or greater than 0.01 cd/m2.
HDR Mode Per [DCI High Dynamic Range D-Cinema Addendum] Per [DCI High Dynamic Range D-Cinema Addendum]
Section 6.4 Color Gamut and Color Accuracy SDR Mode As defined in [SMPTE RP 431-2]
HDR Mode As defined in [DCI High Dynamic Range D-Cinema Addendum]
Section 6.5 Dithering Spatial Shall not be used above 0.01 cd/m2
Temporal Not visible
Section 6.6.1 On-Axis Luminance Uniformity Inter-Module Uniformity Any Allowed Luminance Level Between adjacent modules, 2% up to 0.1 nit, Β±1.0% higher than 0.1nits
Inter-Pixel Uniformity Β±4.0% between adjacent pixels
Module Boundary Uniformity Β±2.0% of screen average
Section 6.6.2 Horizontal Off-Axis Luminance Uniformity Full Screen Uniformity D65 White Peak Luminance Β±25% of on-axis luminance at Β±60Β°
Inter-Pixel Uniformity Β±6.0% between adjacent pixels at Β±60Β° Horz
Section 6.6.3 Vertical Off-Axis Luminance Uniformity Full Screen Uniformity Β±25% of on-axis luminance at +10Β° to -35Β° Vert
Inter-Pixel Uniformity Β±6.0% between adjacent pixels at +10Β° to -35Β° Vert
Section 6.7.1 On-Axis White Chromaticity Uniformity Inter-Module Uniformity Any Allowed Luminance Level Between adjacent modules, βˆ†uβ€²vβ€² Β±.0025 up to 5 nits, βˆ†uβ€²vβ€² Β±.001 higher than 5 nits
Inter-Pixel Uniformity βˆ†uβ€²vβ€² Β±0.025 between adjacent pixels
Section 6.7.2 Horizontal Off-Axis White Chromaticity Uniformity Full Screen Uniformity D65 White Peak Luminance βˆ†uβ€²vβ€² Β±0.01 from screen center at Β±60Β° Horz
Inter-Pixel Uniformity βˆ†uβ€²vβ€² Β±0.025 between adjacent pixels at Β±60Β° Horz
Section 6.7.3 Vertical Off-Axis White Chromaticity Uniformity Full Screen Uniformity βˆ†uβ€²vβ€² Β±0.02 from screen center at +10Β° to -35Β° Vert
Inter-Pixel Uniformity βˆ†uβ€²vβ€² Β±0.025 between adjacent pixels at +10Β° to -35Β° Vert
Section 6.8 Screen Surface Reflectivity Diffuse Reflectivity Less than 10%
Spectral Reflectivity Less than 1.6%
Section 6.9.1 Stereoscopic Peak White Luminance SDR Mode 48 cd/m2 Β±4.8 cd/m2
Section 6.9.2 Stereoscopic Minimum Active Black Level SDR Mode As defined in [SMPTE RP 431-2], with the exception that screen black level shall be displayed at luminance levels above 0.01 cd/m2.
Section 6.9.3 Stereoscopic Color Gamut and Color Accuracy SDR Mode As defined in [SMPTE RP 431-2]
Section 6.9.4 Stereoscopic Extinction Ratio 200:1 Not less than 150:1

Annex A Measurement ConditionsπŸ”—

The following procedures and instrumentation shall be used for measurement of the D-Cinema Direct View Display.

A.1 Initial ConditionsπŸ”—

The display shall be turned on and allowed to thermally stabilize for 20 to 30 minutes prior to all measurements. The room lights shall be turned off, except for the minimal lighting provided for working or safety reasons. The display shall have been calibrated to the target image parameters before final measurements are made.

A.2 Display ConditionsπŸ”—

Measurements shall be made with the D-Cinema Direct View Display in normal operation and set for the mode under test.

A.3 Photometer TypeπŸ”—

Screen luminance shall be measured with a spot photometer or spectroradiometer having the spectral luminance response of the standard observer (photopic vision), as defined in the suite of [ISO/CIE 11664] documents. The acceptance angle of the photometer shall be 2Β° or less. The photometer shall have a minimum luminance of 0.0005 cd/m2, an accuracy of Β± 2.0% and short-term repeatability of Β±0.003 to 0.05 cd/m2. The photometer response to luminance variation over time shall be to properly integrate any such variation occurring at frequencies at or above 24 Hz and display the arithmetic mean value.

A.4 Imaging Colorimeter TypeπŸ”—

Screen luminance uniformity and color uniformity shall be measured with an imaging colorimeter having a minimum of 12 megapixels. It shall report values in CIE x,y coordinates with an accuracy of Β± 0.003 and short-term color repeatability of Β± 0.0005.

A.5 Spectroradiometer TypeπŸ”—

Screen chromaticity shall be measured with a spot spectroradiometer with an acceptance angle of 2Β° or less. It shall report values in CIE x,y coordinates, with an accuracy of Β± 0.002 or better for both x and y.

A.6 Reflectivity Measurement Tool TypeπŸ”—

Screen surface reflectivity shall be measured with a spectrophotometer designed to measure reflection with the geometries of di:8Β° and de:8Β°, conforming to [CIE Technical Report 15].